feat(whatsapp-call): add server-side WebRTC media server for call persistence
Implements a Pion Go B2BUA media server sidecar that sits between Meta's WhatsApp Cloud API and the agent's browser, enabling call persistence across page reloads, server-side recording, multi-participant support, audio injection, and AI integration readiness. Go Media Server (enterprise/media-server/): - Pion WebRTC v4 B2BUA with Peer A (Meta) and Peer B (Agent) connections - Real-time OGG/Opus recording with crash recovery - Audio bridge with multi-peer fan-out and AudioConsumer plugin interface - Audio injection from OGG files with loop support for hold music - Session manager with graceful shutdown and orphaned recording recovery - HTTP API with Bearer token auth, health checks, and metrics Rails Integration: - Whatsapp::MediaServerClient HTTP client for Go sidecar communication - Dual-mode CallService: legacy browser-direct and server-relay paths - Media server callback controller for agent disconnect/recording/terminate - CallRecordingFetchJob: downloads OGG from Go server to ActiveStorage/S3 - CallCleanupJob: sweeps stale ringing and in-progress calls - New endpoints: active, agent_answer, reconnect, join, play_audio - DB migration: media_session_id column with indexes Frontend: - Dual-mode composable auto-detecting legacy vs server-relay - handleAgentOffer() for receiving SDP from media server - useCallReconnection composable for page reload recovery - Removed terminateCallOnUnload in server-relay mode - Simplified outbound call flow in ConversationHeader - New ActionCable event: whatsapp_call.agent_offer Documentation: - Server-side WebRTC architecture spec (1505 lines) - Implementation plan with 119 trackable checklist items - Feature spec, PR breakdown, and relay architecture docs
This commit is contained in:
@@ -3,18 +3,18 @@ import { useI18n } from 'vue-i18n';
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import {
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useWhatsappCallsStore,
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getOutboundCallState,
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cleanupOutboundCall,
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} from 'dashboard/stores/whatsappCalls';
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import WhatsappCallsAPI from 'dashboard/api/whatsappCalls';
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import Auth from 'dashboard/api/auth';
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import Timer from 'dashboard/helper/Timer';
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// ── Module-level WebRTC state for inbound calls accepted from anywhere ──
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// Kept at module scope so both the composable and acceptWhatsappCallById share it.
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// ── Module-level WebRTC state (shared across legacy inbound + server-relay) ──
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let inboundPc = null;
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let inboundStream = null;
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let inboundAudio = null;
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// ── Module-level recording state ──
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// ── Module-level recording state (legacy mode only) ──
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let mediaRecorder = null;
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let recordedChunks = [];
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let recordingCallId = null;
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@@ -40,19 +40,18 @@ function cleanupInboundWebRTC() {
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/**
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* Start recording both local and remote audio tracks via MediaRecorder.
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* Mixes them into a single stream using AudioContext.
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* Used ONLY in legacy (browser-direct) mode.
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*/
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export function startCallRecording(pc, localStream, callId) {
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try {
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const ctx = new AudioContext();
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const dest = ctx.createMediaStreamDestination();
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// Add local mic track
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if (localStream) {
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const localSource = ctx.createMediaStreamSource(localStream);
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localSource.connect(dest);
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}
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// Add remote tracks from peer connection
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pc.getReceivers().forEach(receiver => {
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if (receiver.track && receiver.track.kind === 'audio') {
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const remoteStream = new MediaStream([receiver.track]);
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@@ -81,6 +80,7 @@ export function startCallRecording(pc, localStream, callId) {
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/**
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* Stop recording and upload the audio blob to the backend.
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* Used ONLY in legacy (browser-direct) mode.
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*/
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function stopAndUploadRecording(callId) {
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if (!mediaRecorder || mediaRecorder.state === 'inactive') return;
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@@ -110,7 +110,17 @@ function waitForIceGatheringComplete(pc) {
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resolve();
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return;
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}
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const timeout = setTimeout(() => {
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let timeout = null;
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const cleanup = () => {
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clearTimeout(timeout);
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pc.onicegatheringstatechange = null;
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pc.oniceconnectionstatechange = null;
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};
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timeout = setTimeout(() => {
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cleanup();
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// eslint-disable-next-line no-console
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console.warn(
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'[WhatsApp Call] ICE gathering timed out, sending partial SDP'
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@@ -120,85 +130,155 @@ function waitForIceGatheringComplete(pc) {
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pc.onicegatheringstatechange = () => {
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if (pc.iceGatheringState === 'complete') {
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clearTimeout(timeout);
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cleanup();
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resolve();
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}
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};
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pc.oniceconnectionstatechange = () => {
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if (pc.iceConnectionState === 'failed') {
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clearTimeout(timeout);
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cleanup();
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reject(new Error('ICE connection failed'));
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}
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};
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});
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}
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// ── Server-relay mode: detect by absence of sdpOffer in incoming call data ──
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function isServerRelayCall(call) {
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return !call.sdpOffer;
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}
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/**
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* Core accept logic: creates WebRTC session and posts SDP to backend.
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* Can be called from anywhere — composable, widget, or bubble.
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* Returns { success: true } or { success: false, error }.
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* Handle an SDP offer from the media server (Peer B). Used in server-relay mode
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* for both inbound accept and outbound connect flows.
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*
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* Flow: getUserMedia -> RTCPeerConnection(iceServers) -> setRemoteDescription(offer)
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* -> createAnswer -> waitForICE -> POST /agent_answer
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*/
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async function doAcceptCall(call) {
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async function handleAgentOffer(callId, sdpOffer, iceServers) {
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cleanupInboundWebRTC();
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const stream = await navigator.mediaDevices.getUserMedia({ audio: true });
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inboundStream = stream;
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try {
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const stream = await navigator.mediaDevices.getUserMedia({ audio: true });
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inboundStream = stream;
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const iceServers = call.iceServers?.length
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? call.iceServers
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: [{ urls: 'stun:stun.l.google.com:19302' }];
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const servers = iceServers?.length
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? iceServers
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: [{ urls: 'stun:stun.l.google.com:19302' }];
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const pc = new RTCPeerConnection({ iceServers });
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inboundPc = pc;
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const pc = new RTCPeerConnection({ iceServers: servers });
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inboundPc = pc;
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stream.getTracks().forEach(track => pc.addTrack(track, stream));
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stream.getTracks().forEach(track => pc.addTrack(track, stream));
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pc.ontrack = event => {
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const [remoteStream] = event.streams;
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if (!remoteStream) return;
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if (!inboundAudio) {
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const audio = document.createElement('audio');
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audio.autoplay = true;
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document.body.appendChild(audio);
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inboundAudio = audio;
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}
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inboundAudio.srcObject = remoteStream;
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inboundAudio.play().catch(() => {});
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pc.ontrack = event => {
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const [remoteStream] = event.streams;
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if (!remoteStream) return;
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if (!inboundAudio) {
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const audio = document.createElement('audio');
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audio.autoplay = true;
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document.body.appendChild(audio);
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inboundAudio = audio;
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}
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inboundAudio.srcObject = remoteStream;
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inboundAudio.play().catch(() => {});
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// Start recording once remote audio is available
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startCallRecording(pc, stream, call.id);
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};
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// No client-side recording in server-relay mode — the media server records
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};
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await pc.setRemoteDescription({ type: 'offer', sdp: call.sdpOffer });
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const answer = await pc.createAnswer();
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await pc.setLocalDescription(answer);
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await waitForIceGatheringComplete(pc);
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await pc.setRemoteDescription({ type: 'offer', sdp: sdpOffer });
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const answer = await pc.createAnswer();
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await pc.setLocalDescription(answer);
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await waitForIceGatheringComplete(pc);
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const completeSdp = pc.localDescription.sdp;
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await WhatsappCallsAPI.accept(call.id, completeSdp);
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const completeSdp = pc.localDescription.sdp;
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await WhatsappCallsAPI.agentAnswer(callId, completeSdp);
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return { success: true };
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return { success: true };
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} catch (err) {
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cleanupInboundWebRTC();
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throw err;
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}
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}
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// Expose handleAgentOffer so ActionCable handler can invoke it
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export { handleAgentOffer };
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/**
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* Legacy mode: creates WebRTC session and posts SDP to backend (browser ↔ Meta).
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* Can be called from anywhere — composable, widget, or bubble.
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*/
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async function doAcceptCall(call) {
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// Server-relay mode: just POST /accept without SDP. Wait for agent_offer event.
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if (isServerRelayCall(call)) {
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await WhatsappCallsAPI.accept(call.id);
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return { success: true, awaitingAgentOffer: true };
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}
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// Legacy mode: full browser-side WebRTC handshake
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cleanupInboundWebRTC();
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try {
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const stream = await navigator.mediaDevices.getUserMedia({ audio: true });
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inboundStream = stream;
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const iceServers = call.iceServers?.length
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? call.iceServers
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: [{ urls: 'stun:stun.l.google.com:19302' }];
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const pc = new RTCPeerConnection({ iceServers });
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inboundPc = pc;
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stream.getTracks().forEach(track => pc.addTrack(track, stream));
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pc.ontrack = event => {
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const [remoteStream] = event.streams;
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if (!remoteStream) return;
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if (!inboundAudio) {
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const audio = document.createElement('audio');
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audio.autoplay = true;
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document.body.appendChild(audio);
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inboundAudio = audio;
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}
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inboundAudio.srcObject = remoteStream;
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inboundAudio.play().catch(() => {});
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// Start recording once remote audio is available (legacy mode only)
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startCallRecording(pc, stream, call.id);
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};
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await pc.setRemoteDescription({ type: 'offer', sdp: call.sdpOffer });
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const answer = await pc.createAnswer();
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await pc.setLocalDescription(answer);
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await waitForIceGatheringComplete(pc);
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const completeSdp = pc.localDescription.sdp;
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await WhatsappCallsAPI.accept(call.id, completeSdp);
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return { success: true };
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} catch (err) {
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cleanupInboundWebRTC();
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throw err;
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}
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}
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/**
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* Standalone function callable from VoiceCall bubble.
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* Fetches call data if needed, runs WebRTC accept, updates store.
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*/
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export async function acceptWhatsappCallById(waCallId) {
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export async function acceptWhatsappCallById(callId) {
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const callsStore = useWhatsappCallsStore();
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if (callsStore.hasActiveCall) {
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return { success: false, error: 'active_call_exists' };
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}
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// 1. Check if the call is already in the incoming store
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let call = callsStore.incomingCalls.find(
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c => c.id === waCallId || c.callId === String(waCallId)
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c => c.id === callId || c.callId === String(callId)
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);
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// 2. Not in store (page was refreshed) → fetch from API
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if (!call) {
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const { data } = await WhatsappCallsAPI.show(waCallId);
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const { data } = await WhatsappCallsAPI.show(callId);
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if (data.status !== 'ringing') {
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return { success: false, error: 'not_ringing' };
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}
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@@ -215,19 +295,30 @@ export async function acceptWhatsappCallById(waCallId) {
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callsStore.addIncomingCall(call);
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}
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// 3. Run the WebRTC accept
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await doAcceptCall(call);
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try {
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const result = await doAcceptCall(call);
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// 4. Move from incoming to active
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callsStore.removeIncomingCall(call.callId);
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callsStore.setActiveCall({ ...call });
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callsStore.removeIncomingCall(call.callId);
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return { success: true, call };
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// In server-relay mode the call becomes active but awaits the agent_offer
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// ActionCable event to complete WebRTC setup. Mark it with serverRelay flag.
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const activeCallData = {
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...call,
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serverRelay: isServerRelayCall(call),
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};
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callsStore.setActiveCall(activeCallData);
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return { success: true, call: activeCallData, ...result };
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} catch (err) {
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callsStore.removeIncomingCall(call.callId);
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throw err;
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}
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}
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/**
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* Fire-and-forget terminate request using fetch + keepalive.
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* Works reliably inside beforeunload / pagehide where axios won't complete.
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* Used ONLY in legacy mode. Server-relay mode does NOT terminate on unload.
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*/
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function terminateCallOnUnload(callId) {
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const authData = Auth.hasAuthCookie() ? Auth.getAuthData() : {};
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@@ -260,9 +351,10 @@ export function useWhatsappCallSession() {
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const isMuted = ref(false);
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const callError = ref(null);
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const callDuration = ref(0);
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const isReconnecting = computed(() => callsStore.isReconnecting);
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const durationTimer = new Timer(elapsed => {
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callDuration.value = elapsed;
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callDuration.value = callsStore.callTimerOffset + elapsed;
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});
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const activeCall = computed(() => callsStore.activeCall);
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@@ -285,16 +377,27 @@ export function useWhatsappCallSession() {
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// Register cleanup so external call-end events can teardown WebRTC
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callsStore.registerCleanupCallback(() => {
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stopAndUploadRecording();
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// Only do recording cleanup in legacy mode
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if (!callsStore.isMediaServerEnabled) {
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stopAndUploadRecording();
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}
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cleanupInboundWebRTC();
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durationTimer.stop();
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callDuration.value = 0;
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});
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// Terminate active call on page close / reload
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// On page close / reload:
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// - Legacy mode: terminate call (current behavior)
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// - Server-relay mode: just clean up local WebRTC resources, call persists
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const handleBeforeUnload = () => {
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const call = callsStore.activeCall;
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if (call?.id) {
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if (!call?.id) return;
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if (call.serverRelay) {
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// Server-relay: only clean up local resources, do NOT terminate
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cleanupInboundWebRTC();
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} else {
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// Legacy: terminate and clean up
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terminateCallOnUnload(call.id);
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cleanupInboundWebRTC();
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}
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@@ -314,7 +417,6 @@ export function useWhatsappCallSession() {
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/**
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* Accept an incoming call — used by the floating widget buttons.
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* Uses the same doAcceptCall core + starts the timer.
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*/
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const acceptCall = async call => {
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if (isAccepting.value) return;
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@@ -322,10 +424,21 @@ export function useWhatsappCallSession() {
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callError.value = null;
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try {
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await doAcceptCall(call);
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const result = await doAcceptCall(call);
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callsStore.removeIncomingCall(call.callId);
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callsStore.setActiveCall({ ...call });
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durationTimer.start();
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const activeCallData = {
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...call,
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serverRelay: isServerRelayCall(call),
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};
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callsStore.setActiveCall(activeCallData);
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// In legacy mode, WebRTC is already established so start timer now.
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// In server-relay mode, timer starts when handleAgentOffer completes
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// (triggered by the whatsapp_call.agent_offer ActionCable event).
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if (!result.awaitingAgentOffer) {
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durationTimer.start();
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}
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} catch (err) {
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callError.value =
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err.name === 'NotAllowedError'
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@@ -333,7 +446,7 @@ export function useWhatsappCallSession() {
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: t('WHATSAPP_CALL.CALL_FAILED');
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// eslint-disable-next-line no-console
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console.error('[WhatsApp Call] acceptCall error:', err);
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cleanupInboundWebRTC();
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// Note: doAcceptCall already cleans up WebRTC resources on error
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} finally {
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isAccepting.value = false;
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}
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@@ -353,7 +466,10 @@ export function useWhatsappCallSession() {
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const call = activeCall.value;
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if (!call) return;
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stopAndUploadRecording(call.id);
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// Only upload recording in legacy mode
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if (!call.serverRelay) {
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stopAndUploadRecording(call.id);
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}
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try {
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await WhatsappCallsAPI.terminate(call.id);
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@@ -361,7 +477,10 @@ export function useWhatsappCallSession() {
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// Best effort
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} finally {
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cleanupInboundWebRTC();
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callsStore.handleCallEnded(call.callId);
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cleanupOutboundCall();
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// Clear state directly — do NOT use handleCallEnded here since that is
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// meant for external events (ActionCable) and would invoke cleanupCallback
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// which would duplicate the cleanup we just performed.
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callsStore.clearActiveCall();
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durationTimer.stop();
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callDuration.value = 0;
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@@ -381,6 +500,14 @@ export function useWhatsappCallSession() {
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callsStore.removeIncomingCall(call.callId);
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};
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/**
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* Start the duration timer. Called externally after server-relay WebRTC
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* setup completes (handleAgentOffer).
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*/
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const startDurationTimer = () => {
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durationTimer.start();
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};
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onUnmounted(() => {
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window.removeEventListener('beforeunload', handleBeforeUnload);
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durationTimer.stop();
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@@ -395,6 +522,7 @@ export function useWhatsappCallSession() {
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isAccepting,
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isMuted,
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isOutboundRinging,
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isReconnecting,
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callError,
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formattedCallDuration,
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acceptCall,
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@@ -402,5 +530,6 @@ export function useWhatsappCallSession() {
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endActiveCall,
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toggleMute,
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dismissIncomingCall,
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startDurationTimer,
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};
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}
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